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Extinction Cycle Wiki

Extinction Cycle Books and Reading Order

Book pages, reading order, branch guides, and series placement for the Extinction Cycle universe.

Books and Stories

Extinction Horizon

Extinction Horizon is the ignition point of the modern catastrophe. Team Ghost begins the book expecting a strange but contained military-science recovery mission. Kate Lovato.

Extinction Edge

Extinction Edge begins in the terrible afterglow of VariantX9H9. Kate Lovato is applauded as the person who stopped the Hemorrhage Virus, but she knows the truth is more.

Extinction Age

Extinction Age brings the war into New York's tunnels, rooftops, ruins, and trapped survivor pockets. Reed Beckham, Team Ghost, military reinforcements, and civilians such as Meg.

Extinction Evolution

Extinction Evolution is the book where adaptation becomes undeniable. The George Washington Carrier Strike Group anchors the remaining military response, while Marine Staff.

Extinction End

Extinction End is the emotional and military breaking point of the first war. Humanity has captured a juvenile and developed stronger weapons, but the Variants and human.

Extinction Aftermath

Extinction Aftermath refuses to let victory feel final. The American battlefield may have shifted, but Rome, Europe, naval command, and safe zones still carry the war forward..

Extinction War

Extinction War completes the first season by making the enemy human again. Lieutenant Andrew Wood and the Resistance of Tyranny use the Hemorrhage Virus as terror, seize military.

Extinction Red Line

Extinction Red Line is the origin story of the disaster. Long before Team Ghost enters Building 8, Lieutenant Trevor Brett and his Marines are dosed with an experimental version.

Extinction Lost

Extinction Lost is short, but it is important because it shows Team Ghost surviving Reed Beckham's field departure. Joe Fitzpatrick leads the team in Greenland with Apollo beside.

Missions from the Extinction Cycle Volume 1

Missions from the Extinction Cycle Volume 1 is an anthology connector rather than an in-world faction. Its stories widen the universe around Team Ghost by showing other missions,.

Missions from the Extinction Cycle Volume 2

Missions from the Extinction Cycle Volume 2 continues the anthology function with stories that feel like dispatches from around the edges of the main war. Its contents include.

Extinction Shadow

Extinction Shadow opens the Dark Age era by showing what victory looks like eight years later. The United States is now the Allied States, survivors live in fortified outposts,.

Extinction Inferno

Extinction Inferno escalates the sequel era from mystery to active war. The outpost attacks and missing survivors begin to point toward organization, hierarchy, and an enemy that.

Extinction Ashes

Extinction Ashes pushes the Dark Age conflict into larger command and territorial stakes. The Allied States can no longer treat the enemy as a frontier pest problem. The war.

Extinction Darkness

Extinction Darkness is the final Dark Age reckoning. Azrael and the New Gods force the Allied States into a crisis where surrender would mean biological slavery and resistance.

The Rule of Three

The Rule of Three begins the New Zealand branch by placing family survival at the center of a global catastrophe. Jack Gee, Dee Gee, Boss, and the early survivor network confront.

The Fourth Phase

The Fourth Phase moves the New Zealand branch from immediate family survival into the harder work of organizing people. Refuge, training, leadership, and preparation become more.

The Five Pillars

The Five Pillars is the New Zealand branch's major resistance and reclamation step. The survivors are no longer only hiding, training, or preserving a refuge. They begin moving.

The Sixth Law

The Sixth Law is the New Zealand branch's post-reclamation warning. Victory does not remove danger. It changes its shape. After survivors reclaim ground and build fragile order,.

Lost Valley

Lost Valley begins the Survival branch at its most intimate scale: one retired operator, one working dog, one woman and her son, and a camp that might become sanctuary if people.

Satan's Gate

Satan's Gate expands the Survival branch beyond the question of whether Lost Valley can survive. The community has to confront the consequences of a wider military breakdown,.

Cost of Survival

Cost of Survival makes the Survival branch larger and more expensive. Lost Valley can no longer be understood as a single mountain settlement. The story adds the USS Freedom,.

Warrior's Fate

Warrior's Fate brings the Survival branch to its mature form. Lost Valley is no longer simply the place Carver prepared. It is a community with families, youth defenders, outside.

Extinction: Thailand

Extinction: Thailand is a Missions Vol. 1 side story, not a faction. Its importance is investigative rather than military-frontline. The story follows a murder and corruption.

Emergence

Emergence begins with Meg Pratt at home with her husband Tim, reading news of the outbreak and trying to process reports that sound impossible. When the infection reaches their.

Penance

Penance continues the Redemption branch after the first collapse. Meg, Jed, and the New York survivors are no longer only reacting to the impossible. They are living with what.

Resurgence

Resurgence completes the Redemption Trilogy by moving its survivors toward renewed purpose. The New York branch begins with a home invasion by the apocalypse and develops into a.

The Redemption Trilogy

The Redemption Trilogy collects Emergence, Penance, and Resurgence. It is the New York firefighter and civilian-survivor branch of the Extinction Cycle universe, centered on Meg.